Apolarion
A broad stone road leads through an open gate into a warm highland city above a sea of clouds.

Apolarion

A classless online world on a continent above a sea of clouds.

Explore the land, choose your talents and join the conflict between three factions.

In development · Windows 64-bit

How it plays

No classes

Your character is the talents you choose, the lineage you were born to and the gear you carry. Change any of them and you play differently.

Three allegiances

Factions are societies with borders, not colours on a scoreboard. Fighting them is your choice on the frontiers and unavoidable at the Crown.

Death is somewhere to be

When you fall you go on as a soul, and a Crystal brings you back. Dying is part of the world, not a loading screen.

Crystals worth holding

Resurrection runs through the living Crystals, and some of them can be captured. What your side holds changes what your side can use.

A player beside a glowing city Crystal, with timber towers, paving and grass.
Beside a city Crystal · In-development gameplay, High settings.
Two characters on a paved approach to the Mneval capital, with a glowing Crystal, towers and lamps in the rain.
The Mneval capital · In-development gameplay, Medium settings.

The land above the clouds

The mainland floats over a cloud sea. Its heaths, lake shores and steppes are open and easy to read. The mist below, the living Crystals and the traces of spirits are what make you look twice.

Thirteen zones, and none of them has a level. What lives in a place decides how dangerous it is, and each zone keeps one climate from edge to edge.

The Shattered Crown
The summit at the centre. Nobody owns it, and every fight there is open.
Orvale, Lacenne and Veyra
The three faction homes around it, and the most peaceful land there is.
Six frontiers
Beyond each home. Peaceful unless you join the fight to own one; the owner's whole faction can then buy its materials.
Three wildlands
On the coast where rival frontiers meet: a live volcano, a blighted mire and a heath of wild Crystals. The hardest land there is, and every fight there is open.
The Shattered Crown at the centre, the three homes around it, the six frontiers on the outer ring, and the three wildlands on the coast where rival frontiers meet. The Shattered Crown Orvale Lacenne Veyra Veilwood Pale Basin Cloudfen Red Deeps Long Pines Open Heath Rotmere Emberwound Glimmerreach
The Shattered Crown
The summit at the centre. Nobody owns it, and every fight there is open.
Orvale, Lacenne and Veyra
The three faction homes around it, and the most peaceful land there is.
Six frontiers
Beyond each home. Peaceful unless you join the fight to own one; the owner's whole faction can then buy its materials.
Three wildlands
On the coast where rival frontiers meet: a live volcano, a blighted mire and a heath of wild Crystals. The hardest land there is, and every fight there is open.
Schematic, not to scale.

Set out

  1. Download the launcher

    Install the Windows launcher. It downloads the game and keeps it up to date.

    Go to the download
  2. Log in and play

    Log in to the launcher with your email and password, or Discord or Google, then select Play when the game is ready.

Download the launcher

The launcher downloads the game and keeps it up to date.

Windows, 64-bit

Looking for the latest version…

Minimum system requirements
System
Windows, 64-bit
Processor
Ryzen 5 3600 or Core i5-10400
Graphics
GeForce GTX 1660 Super, Radeon RX 5600 XT or GeForce RTX 3050, 6 GB
Memory
16 GB
Display
1080p, Low settings at 60 frames a second